Mock Draft TrainerSet the room, then draft
Opponents that draft the way real rooms drafted this week, the draft order on the board, and a suggestion with a reason under it at every pick. Press Start and you are on the clock in seconds.
Your league in one tap
a preset fills every setting below; change anything afterYour pick
Roster slots, timer, speed
| Headshot | Player | Bye | Actions |
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MustDraft suggests
Your team
Queue
Star a player in the list and he waits here. No ads in the room, ever.
Your team
Draft complete
Your draft report
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Graded against the same value model as the board: points above replacement for this exact league, formula in the methodology. No expert percentages, no paywall.
The room, by drafted value
Every player a seat drafted, summed at the board's own value. This is the input to the grade above, not a season points projection, and the middle of the table is close enough to be a coin flip.
Position ranks in this room
Your picks
| Pick | Player | Bye | ADP | Value | Vs market |
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Final roster
The formula
How this grade is calculated
The formula
How this grade is calculated
Four components, all from public data, no invented expertise. Pick value (35%): the average gap between each of your picks and where our projected values rank that player — drafting players we rate higher than your pick number scores well. Starting lineup (35%): the total projected value of the best lineup you could actually start, ranked against every other team in this room. Depth (15%): the same ranking for your bench. Balance (15%): penalties for required starting slots left unfilled (in full drafts), extreme position hoarding, and four or more starters sharing a bye week. Kickers and defenses carry no projected value and are never graded as value or reach. The exact weights live in the methodology page and in the open page code — there is no hidden expert consensus behind it.
Field guide
What a mock draft can and cannot teach you
A week before draft night is when this room earns its keep. Every other seat drafts from average draft position, where players are really going in drafts this week, bent by what that roster still needs. It stops hoarding running backs once its starters are set, takes a quarterback at a believable time, and leaves kickers and defenses for the end. What it cannot do is scheme against you personally.
Chalk, Realistic and Chaotic teach three different lessons. Chalk shows the earliest a player can realistically fall. Realistic behaves like a live room and is the setting for honest reps. Chaotic produces the ugly draft, the kicker in round nine and your round-six sleeper gone in four. If you have a league synced in League HQ, Copy my league fills this room from that league's own scoring, size and roster rules.
Adam, who runs MustDraft: “With three or four drafts a year I don't have the patience to sit through a slow mock with strangers, so this one lets me draft against the computer in ten minutes, from my own pick, as many times as I want.”
Read the rest
Read the rest
Suggestions and grades are a market check, not a verdict. Every suggestion lists its actual reasons — value against the market, an open starting slot, a tier about to end, a position run, the odds a player survives to your next pick. The final grade is a documented formula over the same public data. Reaching for a player you believe in is a legitimate strategy; the market just wants a word first. Definitions live on the methodology page.